CEEO INNOVATIONS

Learning Goals

The emphasis of this biomimicry design challenges playlist is around Engineering Design and interdisciplinary STEM challenges, highlighting bio-inspiration solutions in engineering and real-world contexts. Students will use the NGSS crosscutting concept of Structure and Function to analyze how natural orgnisms achieving a certain function; Use LEGO Science Kits to construct a physical prototype with moving parts; Implement a biomimetic design process; and investigate the strengths and weaknesses of different nature-inspired design ideas.

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title
Introduction of Biomimicry
description
“Interdisciplinary cooperation of biology and technology or other fields of innovation with the goal of solving practical problems through the function analysis of biological systems, their abstraction into models, and the transfer into and application of these models to the solution.” (International Organization for Standardization, 2015)
placematlinks
Video Link
Teacher Guide Link
Natural Organisms
placematpic
../web/img/IntroBiomimicry.png

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title
Retractable Shade Cover
description
In this hands-on design challenge, students take inspiration from plants and animals to design and build a retractable shade cover. To begin the challenge, students are guided through structure/function analysis of three organisms that are well-adapted to the task of extending and retracting a covering surface: flying squirrels, birds, and ground squirrels. After deepening their understanding of nature’s shading mechanisms, students then take inspiration from one or more of these animals to construct, test, and revise a device that can open and close a shade cover. They use LEGO Science Kits to build their prototypes, and a lamp or flashlight to test how well they shade the area beneath them.
placematlinks
Placemat Link
Teacher Guide Link
Resources Card (Print)
Students’ projects
placematpic
../web/img/JazzShadeCover.png
../web/img/ShadeCover.png
gallery

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title
Treasure Exploration Robots (Digging)
description
In this hands-on design challenge, students take inspiration from plants and animals to design and build a digging tool. To begin the challenge, students are guided through structure/function analysis of four organisms that are well-adapted to the task of digging: moles, pocket gophers, pangolins, and naked mole rats. After deepening their understanding of nature’s digging mechanisms, students then take inspiration from one or more of these animals to construct, test, and revise a device that can dig through a pile of material. They use LEGO Science Kits to build their prototypes, and pom-poms, rice, or shredded paper to test how well they work.
placematlinks
Placemat Link
Teacher Guide Link
Resources Card (Print)
Pedlet Resources
Students’ projects
placematpic
../web/img/JazzTreasureExplore.png
../web/img/Digging.png
gallery

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title
Fruit Harvesting Robots (Grasping)
description
In this hands-on design challenge, students take inspiration from plants and animals to design and build a fruit-harvesting tool. To begin the challenge, students are guided through structure/function analysis of three organisms that are well-adapted to the task of grasping: birds of prey, Venus fly traps, and trap jaw ants. After deepening their understanding of nature’s grasping mechanisms, students then take inspiration from one or more of these plants and animals to construct, test, and revise a device that can harvest fruits without damaging them. They use LEGO Science kits to build their prototypes and wiffle balls or ping-pong balls to test how well they work.
placematlinks
Placemat Link
Teacher Guide Link
Resources Cards (Print)
Pedlet Resources
Students’ projects
placematpic
../web/img/JazzFruitHarvest.png
../web/img/Grasping.png
gallery

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title
T-shirt Launcher Robot (Flinging)
description
In this hands-on design challenge, students take inspiration from plants and animals to design and build a T-shirt launching tool. To begin the challenge, students are guided through structure/function analysis of three organisms that are well-adapted to the task of flinging: springtail fleas, click beetles, and the seed pods of violet and impatiens flowers. After deepening their understanding of nature’s flinging mechanisms, students then take inspiration from one or more of these plants and animals to model, test, and revise a physical prototype of a device that can launch a T-shirt into the upper seats at a sports stadium.
placematlinks
Placemat Link
Teacher Guide Link
Resources Cards (Print)
Pedlet Resources
Students’ projects
placematpic
../web/img/JazzTShirt.png
../web/img/Flinging.png
gallery

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Placemat Instructions Playlist
Biomimicry Design Challenges with LEGO Science Kits

Geling (Jazz) Xu developed this biomimicry design challenges playlist for the middle school STEM class. Biomimicry is an interdisciplinary field combining biology and engineering, inspired by natural organisms, and builds engineering solutions for real-world problems. It aligns with NGSS cross-cutting concepts. This playlist of placemat instructions for LEGO Science Kits showcases the sequence of biomimicry activities and highlights some example solutions for each project. Teachers can either use them as single design challenges for 45 minutes, or treat them as a whole curriculum to teach the biomimicry topic (Instructional Materials included).

TITLE OF PLAYLIST